Some preliminary planning about how I am going to structure to lewd scenes for my Prisma Illya game.
I would like to avoid a lot of menus. So my current plan is to have the player click on various parts of Illya’s (or Kuros) body, or the male body to navigate around the lewd scenes. With the initial “sitting on top” pose serving as a hub of sorts. Certain scenes can link into other scenes depending on which body parts are visible. Clicking the “dead space” to the left or right will retreat back to the hub.
I have decided to try very short and simple animation loops instead of still renders. To breathe a little of life into it without going too overboard or becoming unyieldly for production and file size wise.. We shall see how that goes!